![]() ![]() ![]() Imagine having to pay on a user that doesn’t monetize?” It’s going to be yet another hardship for game developers – especially indies, especially those in free to play who are already struggling with severe UA challenges and costs. I’ve been a partner of Unity for as long as I can remember and was completely blindsided by this announcement. I find it hard to believe this will actually go through.” Unity’s new pricing.Īnd Susan Cummings, CEO of Tiny Rebel Games, said in a post, “It’s a terrible move. We often factor in engine fees when making decisions on projects, and at face value the math goes towards Unreal Engine if we factor in free installs of demos, free to try versions on iOS, and playtests on Steam. In a message on social media, TinyBuild CEO Alex Nichiporchik said, “There’s not a single dev out there that would look at the announcement and think it was a good idea. ![]() Unity is quite simply not a company to be trusted.” If you started a project 4 months ago, it’s worth switching to something else. “But now I can say, unequivocally, if you’re starting a new game project, do not use Unity. “My game company Necrosoft has used Unity for every commercial project it has ever made,” Sheffield wrote. Brandon Sheffield, an indie game developer at Necrosoft and contributor to Game Developer, wrote an article about the fees and other problems with Unity entitled, “ The Death of Unity.” As that story and many other posts on social media reflect, skepticism is running high about Unity’s intentions and whether the impact is as small as the company says it will be when it comes to affecting small game developers. Learn More Developer reactions Pricing for Unity’s different editions of its game engine.Īs you might expect, this did not go over well with developers, judging by social media responses. ![]()
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